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/*
* Copyright (c), Zeriph Enterprises
* All rights reserved.
*
* Contributor(s):
* Zechariah Perez, omni (at) zeriph (dot) com
*
* THIS SOFTWARE IS PROVIDED BY ZERIPH AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ZERIPH AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(OMNI_VECTOR2_HPP)
#define OMNI_VECTOR2_HPP 1
#include <omni/defs/global.hpp>
#include <omni/defs/class_macros.hpp>
#include <omni/geometry/point2d.hpp>
#if defined(OMNI_SAFE_VECTOR2)
#include <omni/sync/basic_lock.hpp>
#define OMNI_SAFE_VEC2MTX_FW ,m_mtx()
#define OMNI_SAFE_VEC2LOCK_FW this->m_mtx.lock();
#define OMNI_SAFE_VEC2UNLOCK_FW this->m_mtx.unlock();
#define OMNI_SAFE_VEC2ALOCK_FW omni::sync::scoped_basic_lock uuid12345(&this->m_mtx);
#define OMNI_SAFE_VEC2OALOCK_FW(o) omni::sync::scoped_basic_lock uuid54321(&o.m_mtx);
#else
#define OMNI_SAFE_VEC2MTX_FW
#define OMNI_SAFE_VEC2LOCK_FW
#define OMNI_SAFE_VEC2UNLOCK_FW
#define OMNI_SAFE_VEC2ALOCK_FW
#define OMNI_SAFE_VEC2OALOCK_FW(o)
#endif
namespace omni {
namespace geometry {
template < typename V >
class vector2
{
public:
typedef V coordinate_t;
typedef omni::geometry::point2d<V> point2d_t;
vector2() :
OMNI_CTOR_FW(omni::geometry::vector2)
m_sx(0.0), m_sy(0.0), m_x(), m_y()
OMNI_SAFE_VEC2MTX_FW
{
}
vector2(const omni::geometry::vector2<V>& cp) :
OMNI_CPCTOR_FW(cp)
m_sx(cp.start_x()), m_sy(cp.start_y()), m_x(cp.x()), m_y(cp.y())
OMNI_SAFE_VEC2MTX_FW
{
}
template < typename T >
vector2(const omni::geometry::point2d<T>& head) :
OMNI_CTOR_FW(omni::geometry::vector2)
m_sx(0.0), m_sy(0.0), m_x(head.x()), m_y(head.y())
OMNI_SAFE_VEC2MTX_FW
{
}
template < typename T >
vector2(const omni::geometry::point2d<T>& tail, const omni::geometry::point2d<T>& head) :
OMNI_CTOR_FW(omni::geometry::vector2)
m_sx(tail.x()), m_sy(tail.y()), m_x(head.x()), m_y(head.y())
OMNI_SAFE_VEC2MTX_FW
{
}
template < typename T >
vector2(const omni::math::dimensional<T, 2>& head) :
OMNI_CTOR_FW(omni::geometry::vector2)
m_sx(0.0), m_sy(0.0), m_x(head[0]), m_y(head[1])
OMNI_SAFE_VEC2MTX_FW
{
}
template < typename T >
vector2(const omni::math::dimensional<T, 2>& tail, const omni::math::dimensional<T, 2>& head) :
OMNI_CTOR_FW(omni::geometry::vector2)
m_sx(tail[0]), m_sy(tail[1]), m_x(head[0]), m_y(head[1])
OMNI_SAFE_VEC2MTX_FW
{
}
vector2(V x, V y) :
m_sx(0.0), m_sy(0.0), m_x(x), m_y(y)
OMNI_SAFE_VEC2MTX_FW
{
}
vector2(V start_x, V start_y, V x, V y) :
m_sx(start_x), m_sy(start_y), m_x(x), m_y(y)
OMNI_SAFE_VEC2MTX_FW
{
}
~vector2()
{
OMNI_TRY_FW
OMNI_DTOR_FW
OMNI_CATCH_FW
OMNI_D5_FW("destroyed");
}
double angle_between(const omni::geometry::vector2<V>& b)
{
OMNI_SAFE_VEC2ALOCK_FW
return OMNI_RAD_TO_DEG((this->_dot_product(b) / (this->_magnitude() * b._magnitude())));
}
omni::geometry::vector2<V>& assign(V start_x, V start_y, V x, V y)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_sx = start_x;
this->m_sy = start_y;
this->m_x = x;
this->m_y = y;
return *this;
}
template < typename T >
omni::geometry::vector2<V>& assign(const omni::geometry::point2d<T>& tail, const omni::geometry::point2d<T>& head)
{
return this->assign(
static_cast<V>(tail.x()),
static_cast<V>(tail.y()),
static_cast<V>(head.x()),
static_cast<V>(head.y())
);
}
template < typename T >
omni::geometry::vector2<V>& assign(const omni::math::dimensional<T, 2>& tail, const omni::math::dimensional<T, 2>& head)
{
return this->assign(
static_cast<V>(tail[0]),
static_cast<V>(tail[1]),
static_cast<V>(head[0]),
static_cast<V>(head[1])
);
}
omni::geometry::vector2<V>& assign_head(V x, V y)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_x = x;
this->m_y = y;
return *this;
}
template < typename T >
omni::geometry::vector2<V>& assign_head(const omni::geometry::point2d<T>& head)
{
return this->assign_head(
static_cast<V>(head.x()),
static_cast<V>(head.y())
);
}
template < typename T >
omni::geometry::vector2<V>& assign_head(const omni::math::dimensional<T, 2>& head)
{
return this->assign_head(
static_cast<V>(head[0]),
static_cast<V>(head[1])
);
}
omni::geometry::vector2<V>& assign_tail(V start_x, V start_y)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_sx = start_x;
this->m_sy = start_y;
return *this;
}
template < typename T >
omni::geometry::vector2<V>& assign_tail(const omni::geometry::point2d<T>& tail)
{
return this->assign_tail(
static_cast<V>(tail.x()),
static_cast<V>(tail.y())
);
}
template < typename T >
omni::geometry::vector2<V>& assign_tail(const omni::math::dimensional<T, 2>& tail)
{
return this->assign_tail(
static_cast<V>(tail[0]),
static_cast<V>(tail[1])
);
}
V cross_product(const omni::geometry::vector2<V>& b) const
{
// returns scalar since 2d
OMNI_SAFE_VEC2ALOCK_FW
if (this != &b) {
OMNI_SAFE_VEC2OALOCK_FW(b)
/*
3d
c.x = a.y * b.z − a.z * b.y
c.y = a.z * b.x − a.x * b.z
c.z = a.x * b.y − a.y * b.x
return vector3(((this->_y() * b._z()) - (this->_z() * b._y())), // x
((this->_z() * b._x()) - (this->_x() * b._z())), // y
((this->_x() * b._y()) - (this->_y() * b._x()))); // z
2d
cx = ay * 0 − 0 * by = 0
cy = 0 * bx − ax * 0 = 0
cz = ax * by − ay * bx = (this->m_x * b.m_y) - (this->m_y * b.m_x);
*/
OMNI_BITS_WILL_MUL_OVER_FW(this->_x(), b._y())
OMNI_BITS_WILL_MUL_OVER_FW(this->_y(), b._x())
return (this->_x() * b._y()) - (this->_y() * b._x());
}
OMNI_BITS_WILL_MUL_OVER_FW(this->_x(), b._y())
OMNI_BITS_WILL_MUL_OVER_FW(this->_y(), b._x())
return (this->_x() * b._y()) - (this->_y() * b._x());
}
V dot_product(const omni::geometry::vector2<V>& b) const
{
OMNI_SAFE_VEC2ALOCK_FW
if (this != &b) {
OMNI_SAFE_VEC2OALOCK_FW(b)
return this->_dot_product(b);
}
return this->_dot_product(b);
}
double direction() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->_direction();
}
long double distance_from(const omni::geometry::vector2<V>& b)
{
OMNI_SAFE_VEC2ALOCK_FW
if (this != &b) {
OMNI_SAFE_VEC2OALOCK_FW(b)
return std::sqrt(
((b._x() - this->_x()) * (b._x() - this->_x())) +
((b._y() - this->_y()) * (b._y() - this->_y()))
);
}
return std::sqrt(
((b._x() - this->_x()) * (b._x() - this->_x())) +
((b._y() - this->_y()) * (b._y() - this->_y()))
);
}
int32_t hash_code() const
{
OMNI_SAFE_VEC2ALOCK_FW
return (
static_cast<int32_t>(this->m_sx) ^
((static_cast<int32_t>(this->m_sy) << 13) | (static_cast<int32_t>(this->m_sy) >> 19)) ^
((static_cast<int32_t>(this->m_x) << 26) | (static_cast<int32_t>(this->m_x) >> 6)) ^
((static_cast<int32_t>(this->m_y) << 7) | (static_cast<int32_t>(this->m_y) >> 25))
);
}
point2d_t head() const
{
OMNI_SAFE_VEC2ALOCK_FW
return point2d_t(this->m_x, this->m_y);
}
bool is_standard_form() const
{
OMNI_SAFE_VEC2ALOCK_FW
return (
omni::math::are_equal<V>(this->m_sx, 0) &&
omni::math::are_equal<V>(this->m_sy, 0)
);
}
V length() const
{
return this->magnitude();
}
V magnitude() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->_magnitude();
}
omni::geometry::vector2<V>& set_start_x(V start_x)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_sx = start_x;
return *this;
}
omni::geometry::vector2<V>& set_start_y(V start_y)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_sy = start_y;
return *this;
}
omni::geometry::vector2<V>& set_x(V x)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_x = x;
return *this;
}
omni::geometry::vector2<V>& set_y(V y)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_y = y;
return *this;
}
V start_x() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->m_sx;
}
V start_y() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->m_sy;
}
void swap(vector2& o)
{
if (this != &o) {
OMNI_SAFE_VEC2ALOCK_FW
OMNI_SAFE_VEC2OALOCK_FW(o)
std::swap(this->m_sx, o.m_sx);
std::swap(this->m_sy, o.m_sy);
std::swap(this->m_x, o.m_x);
std::swap(this->m_y, o.m_y);
}
}
point2d_t tail() const
{
OMNI_SAFE_VEC2ALOCK_FW
return point2d_t(this->m_sx, this->m_sy);
}
omni::geometry::vector2<V> to_standard_form() const
{
OMNI_SAFE_VEC2ALOCK_FW
return omni::geometry::vector2<V>(this->_x(), this->_y());
}
omni::geometry::vector2<V> unit_vector() const
{
return *this / this->magnitude();
}
V x() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->m_x;
}
V y() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->m_y;
}
V x_component() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->_x();
}
V y_component() const
{
OMNI_SAFE_VEC2ALOCK_FW
return this->_y();
}
omni::string_t to_string_t() const
{
omni::sstream_t s;
OMNI_SAFE_VEC2LOCK_FW
s << "{" << this->m_x << "," << this->m_y << ";" << this->_direction() << "," << this->_magnitude() << "}";
OMNI_SAFE_VEC2UNLOCK_FW
return s.str();
}
std::string to_string() const
{
std::stringstream s;
OMNI_SAFE_VEC2LOCK_FW
s << "{" << this->m_x << "," << this->m_y << ";" << this->_direction() << "," << this->_magnitude() << "}";
OMNI_SAFE_VEC2UNLOCK_FW
return s.str();
}
std::wstring to_wstring() const
{
std::wstringstream s;
OMNI_SAFE_VEC2LOCK_FW
s << "{" << this->m_x << "," << this->m_y << ";" << this->_direction() << "," << this->_magnitude() << "}";
OMNI_SAFE_VEC2UNLOCK_FW
return s.str();
}
operator std::string() const
{
return this->to_string();
}
operator std::wstring() const
{
return this->to_wstring();
}
template < typename T >
operator omni::geometry::point2d<T>() const
{
OMNI_SAFE_VEC2ALOCK_FW
return omni::geometry::point2d<T>(static_cast<T>(this->_x()), static_cast<T>(this->_y()));
}
bool operator==(const omni::geometry::vector2<V>& b) const
{
if (this == &b) { return true; }
OMNI_SAFE_VEC2ALOCK_FW
OMNI_SAFE_VEC2OALOCK_FW(b)
return (
omni::math::are_equal(this->_magnitude(), b._magnitude()) &&
omni::math::are_equal(this->_direction(), b._direction())
)
OMNI_EQUAL_FW(b);
}
bool operator!=(const omni::geometry::vector2<V>& b) const
{
return !(*this == b);
}
omni::geometry::vector2<V>& operator=(const omni::geometry::vector2<V>& b)
{
if (this != &b) {
OMNI_SAFE_VEC2ALOCK_FW
OMNI_SAFE_VEC2OALOCK_FW(b)
OMNI_ASSIGN_FW(b)
this->m_sx = b.m_sx;
this->m_sy = b.m_sy;
this->m_x = b.m_x;
this->m_y = b.m_y;
}
return *this;
}
template < typename T >
omni::geometry::vector2<V>& operator=(const omni::geometry::point2d<T>& point)
{
OMNI_SAFE_VEC2ALOCK_FW
this->m_x = static_cast<V>(point.x());
this->m_y = static_cast<V>(point.y());
return *this;
}
omni::geometry::vector2<V> operator-(const omni::geometry::vector2<V>& b) const
{
OMNI_SAFE_VEC2ALOCK_FW
if (this != &b) {
OMNI_SAFE_VEC2OALOCK_FW(b)
OMNI_BITS_WILL_ADD_OVER_FW(this->m_x, (-b.m_x))
OMNI_BITS_WILL_ADD_OVER_FW(this->m_y, (-b.m_y))
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x + (-b.m_x)),
(this->m_y + (-b.m_y))
);
}
OMNI_BITS_WILL_ADD_OVER_FW(this->m_x, (-b.m_x))
OMNI_BITS_WILL_ADD_OVER_FW(this->m_y, (-b.m_y))
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x + (-b.m_x)),
(this->m_y + (-b.m_y))
);
}
omni::geometry::vector2<V> operator+(const omni::geometry::vector2<V>& b) const
{
OMNI_SAFE_VEC2ALOCK_FW
if (this != &b) {
OMNI_SAFE_VEC2OALOCK_FW(b)
OMNI_BITS_WILL_ADD_OVER_FW(this->m_x, b.m_x)
OMNI_BITS_WILL_ADD_OVER_FW(this->m_y, b.m_y)
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x + b.m_x),
(this->m_y + b.m_y)
);
}
OMNI_BITS_WILL_ADD_OVER_FW(this->m_x, b.m_x)
OMNI_BITS_WILL_ADD_OVER_FW(this->m_y, b.m_y)
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x + b.m_x),
(this->m_y + b.m_y)
);
}
// scalar multiplication
omni::geometry::vector2<V> operator*(V scalar) const
{
OMNI_SAFE_VEC2ALOCK_FW
OMNI_BITS_WILL_MUL_OVER_FW(this->m_x, scalar)
OMNI_BITS_WILL_MUL_OVER_FW(this->m_y, scalar)
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x * scalar),
(this->m_y * scalar)
);
}
// scalar division
omni::geometry::vector2<V> operator/(V scalar) const
{
OMNI_SAFE_VEC2ALOCK_FW
return omni::geometry::vector2<V>(
this->m_sx,
this->m_sy,
(this->m_x / scalar),
(this->m_y / scalar)
);
}
OMNI_MEMBERS_FW(omni::geometry::vector2<V>) // disposing,name,type(),hash()
OMNI_OSTREAM_FW(omni::geometry::vector2<V>)
private:
V m_sx;
V m_sy;
V m_x;
V m_y;
#if defined(OMNI_SAFE_VECTOR2)
mutable omni::sync::basic_lock m_mtx;
#endif
inline V _dot_product(const omni::geometry::vector2<V>& b) const
{
OMNI_BITS_WILL_MUL_OVER_FW(this->_x(), b._x())
OMNI_BITS_WILL_MUL_OVER_FW(this->_y(), b._y())
return (this->_x() * b._x()) + (this->_y() * b._y());
}
inline double _direction() const
{
return omni::math::rad_to_deg(
std::atan(
this->_y() / this->_x()
)
);
}
inline V _magnitude() const
{
OMNI_BITS_WILL_MUL_OVER_FW(this->_x(), this->_x())
OMNI_BITS_WILL_MUL_OVER_FW(this->_y(), this->_y())
return std::sqrt(
(this->_x() * this->_x()) +
(this->_y() * this->_y())
);
}
inline V _x() const
{
OMNI_BITS_WILL_SUB_UNDER_FW(this->m_x, this->m_sx)
return (this->m_x - this->m_sx);
}
inline V _y() const
{
OMNI_BITS_WILL_SUB_UNDER_FW(this->m_y, this->m_sy)
return (this->m_y - this->m_sy);
}
};
typedef omni::geometry::vector2<float> vector2F_t;
typedef omni::geometry::vector2<double> vector2D_t;
}
}
namespace std {
template < typename V >
inline void swap(omni::geometry::vector2<V>& a, omni::geometry::vector2<V>& b)
{
a.swap(b);
}
/*
template < typename V >
inline void swap(omni::geometry::immutable::vector2<V>& a, omni::geometry::immutable::vector2<V>& b)
{
a.swap(b);
}
*/
}
#endif // OMNI_VECTOR2_HPP