SYNOPSIS
If set, the application will ignore any subsequent signals sent.
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If set, the application will ignore any subsequent signals sent.
#include <omni/application.hpp>
void omni::application::signal_handler::ignore(bool doignore)
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DESCRIPTION
If
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If
ignore is called with value of true then all signals sent to the application will be ignored until the function is called again with a value of false passed in. If a signal is sent while ignore is true, the last signal sent will still be set but no handlers will be invoked.
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PARAMETERS top
doignore - If true, application will ignore subsequent signals sent. A value of false will resume normal capture operations.
CONSIDERATIONS
This function will only have an effect if you have explicitly called one of the
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This function will only have an effect if you have explicitly called one of the
omni::application::run functions to block the main thread until program completion.
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NOTES
Since the signals can be raised on different threads, it's important to take care of any multi-threaded issues that might arise when using any of the signal handlers.
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Since the signals can be raised on different threads, it's important to take care of any multi-threaded issues that might arise when using any of the signal handlers.
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EXAMPLE
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#include <omni/application> static volatile bool dorun = true; void app_signal(int sig) { std::cout << "Signal received: " << sig << std::endl; dorun = false; } void app_run() { int count = 0; bool atch = true; while (dorun) { omni::sync::sleep(10); // small sleep if (atch) { if (++count == 300) { omni::application::signal_handler::ignore(false); std::cout << "Will listen for the signal on app_signal" << std::endl; atch = false; } } } } int main(int argc, char* argv[]) { omni::application::signal_handler::attach(&app_signal); omni::application::signal_handler::ignore(true); std::cout << "Signal handler attached, but will ignore signals for ~3s" << std::endl; return omni::application::run(&app_run); }Visit the examples page for more.
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