/*
* Copyright (c), Zeriph Enterprises
* All rights reserved.
*
* Contributor(s):
* Zechariah Perez, omni (at) zeriph (dot) com
*
* THIS SOFTWARE IS PROVIDED BY ZERIPH AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ZERIPH AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(OMNI_COLOR_HPP)
#define OMNI_COLOR_HPP 1
#include <omni/defs/global.hpp>
#include <omni/defs/class_macros.hpp>
#if defined(OMNI_SAFE_COLOR)
#include <omni/sync/basic_lock.hpp>
#define OMNI_SAFE_CLRDMTX_FW ,m_mtx()
#define OMNI_SAFE_CLRLOCK_FW this->m_mtx.lock();
#define OMNI_SAFE_CLRUNLOCK_FW this->m_mtx.unlock();
#define OMNI_SAFE_CLRALOCK_FW omni::sync::scoped_basic_lock uuid12345(&this->m_mtx);
#define OMNI_SAFE_CLROALOCK_FW(o) omni::sync::scoped_basic_lock uuid54321(&o.m_mtx);
#else
#define OMNI_SAFE_CLRDMTX_FW
#define OMNI_SAFE_CLRLOCK_FW
#define OMNI_SAFE_CLRUNLOCK_FW
#define OMNI_SAFE_CLRALOCK_FW
#define OMNI_SAFE_CLROALOCK_FW(o)
#endif
namespace omni {
namespace drawing {
template <
typename BitDepth,
typename RgbType, uint8_t BitSize =
sizeof(BitDepth) * CHAR_BIT >
class color
{
public:
typedef BitDepth int_t;
typedef RgbType rgb_t;
// gets the L of the HSL
static float brightness(BitDepth red, BitDepth green, BitDepth blue)
{
// ((max + min) / 2) / BitDepth::max
return
(
(
static_cast<
float>(std::max(std::max(red, green), blue) + std::min(std::min(red, green), blue))
/
2.0f
)
/
std::numeric_limits<BitDepth>::max()
);
}
static uint32_t bits()
{
return BitSize;
}
static color<BitDepth, RgbType, BitSize> from_hsl(
float hue,
float saturation,
float lightness)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>(hue, saturation, lightness);
}
static color<BitDepth, RgbType, BitSize> from_hsl(
float hue, uint32_t saturation, uint32_t lightness)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>(hue, saturation, lightness);
}
static color<BitDepth, RgbType, BitSize> from_rgb(RgbType rgb)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>(rgb);
}
static color<BitDepth, RgbType, BitSize> from_argb(RgbType argb)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>(argb,
false,
false);
}
static color<BitDepth, RgbType, BitSize> from_rgba(RgbType rgba)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>(rgba,
true,
false);
}
// gets the H of the HSL (in degrees)
static float hue(BitDepth red, BitDepth green, BitDepth blue)
{
BitDepth cmax = std::max(std::max(red, green), blue);
BitDepth cmin = std::min(std::min(red, green), blue);
if (cmax == cmin) {
return 0.0f; }
float ret =
0.0f;
if (cmax == red) {
ret =
60.0f * (std::fmod((
static_cast<
float>(green - blue) / (cmax - cmin)),
6.0f));
}
else if (cmax == green) {
ret =
60.0f * ((
static_cast<
float>(blue - red) / (cmax - cmin)) +
2.0f);
}
else if (cmax == blue) {
ret =
60.0f * ((
static_cast<
float>(red - green) / (cmax - cmin)) +
4.0f);
}
if (ret <
0.0f) { ret +=
360.0f; }
return ret;
}
// gets the S of the HSL
static float saturation(BitDepth red, BitDepth green, BitDepth blue)
{
BitDepth cmax = std::max(std::max(red, green), blue);
BitDepth cmin = std::min(std::min(red, green), blue);
if (cmax == cmin) {
return 0.0f; }
return
(
static_cast<
float>(cmax - cmin) /
std::numeric_limits<BitDepth>::max())
/
(
1.0f - std::fabs((
static_cast<
float>(cmax + cmin) /
std::numeric_limits<BitDepth>::max()) -
1.0f));
}
static RgbType hsl_to_rgb(
float hue,
float saturation,
float luminance)
{
if ((hue >
360.0f || hue <
0.0f) ||
(saturation >
1.0f || saturation <
0.0f) ||
(luminance >
1.0f || luminance <
0.0f))
{
OMNI_ERR_RETV_FW(
OMNI_ERR_RANGE_STR,
omni::exceptions::invalid_range(),
0)
}
if ((hue ==
0.00f) && (saturation ==
0.00f) && (luminance ==
0.0f)) {
return 0; }
BitDepth nmax =
std::numeric_limits<BitDepth>::max();
float C = (
1.0f - std::fabs((
2.0f * luminance) -
1.0f)) * saturation;
float X = C * (
1.0f - std::fabs(std::fmod((hue /
60.0f),
2.0f) -
1.0f));
float m = luminance - C /
2.0f;
float tr =
0.0f;
float tg =
0.0f;
float tb =
0.0f;
if (hue <
120.0f) {
if (hue <
60.0f) {
tr = C;
tg = X;
}
else {
tr = X;
tg = C;
}
}
else if (hue <
240.0f) {
if (hue <
180.0f) {
tg = C;
tb = X;
}
else {
tg = X;
tb = C;
}
}
else if (hue <
360.0f) {
if (hue <
300.0f) {
tr = X;
tb = C;
}
else {
tr = C;
tb = X;
}
}
return (
(
static_cast<BitDepth>(::ceilf((tr + m) * nmax)) << (BitSize *
2)) ^
(
static_cast<BitDepth>(::ceilf((tg + m) * nmax)) << BitSize) ^
(
static_cast<BitDepth>(::ceilf((tb + m) * nmax)))
);
}
static RgbType hsl_to_rgb(
float hue, uint32_t saturation, uint32_t lightness)
{
return omni::drawing::color<BitDepth, RgbType, BitSize>::hsl_to_rgb(
hue,
(
static_cast<
float>(saturation) /
100.0f),
(
static_cast<
float>(lightness) /
100.0f)
);
}
color() :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(
0), m_g(
0), m_b(
0), m_a(
0), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{ }
color(
const omni::drawing::color<BitDepth, RgbType, BitSize>& cp) :
OMNI_CPCTOR_FW(cp)
m_r(cp.m_r), m_g(cp.m_g), m_b(cp.m_b), m_a(cp.m_a), m_calc_alpha(cp.m_calc_alpha)
OMNI_SAFE_CLRDMTX_FW
{ }
color(RgbType rgb) :
OMNI_CTOR_FW(
omni::drawing::color<T>)
m_r(
0), m_g(
0), m_b(
0), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{
this->set_rgb(rgb);
}
color(RgbType rgb,
bool calculate_alpha) :
OMNI_CTOR_FW(
omni::drawing::color<T>)
m_r(
0), m_g(
0), m_b(
0), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(calculate_alpha)
OMNI_SAFE_CLRDMTX_FW
{
this->set_rgb(rgb);
}
color(BitDepth r, BitDepth g, BitDepth b) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(r), m_g(g), m_b(b), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{ }
color(BitDepth r, BitDepth g, BitDepth b,
bool calculate_alpha) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(r), m_g(g), m_b(b), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(calculate_alpha)
OMNI_SAFE_CLRDMTX_FW
{ }
color(BitDepth r, BitDepth g, BitDepth b, BitDepth a) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(r), m_g(g), m_b(b), m_a(a), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{ }
color(BitDepth r, BitDepth g, BitDepth b, BitDepth a,
bool calculate_alpha) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(r), m_g(g), m_b(b), m_a(a), m_calc_alpha(calculate_alpha)
OMNI_SAFE_CLRDMTX_FW
{ }
color(
float hue,
float saturation,
float lightness) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(
0), m_g(
0), m_b(
0), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{
this->set_rgb(
omni::drawing::color<BitDepth, RgbType, BitSize>::hsl_to_rgb(hue, saturation, lightness));
}
color(
float hue, uint32_t saturation, uint32_t lightness) :
OMNI_CTOR_FW(
omni::drawing::color)
m_r(
0), m_g(
0), m_b(
0), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(
false)
OMNI_SAFE_CLRDMTX_FW
{
this->set_rgb(
omni::drawing::color<BitDepth, RgbType, BitSize>::hsl_to_rgb(hue, saturation, lightness));
}
~color()
{
OMNI_TRY_FW
OMNI_DTOR_FW
OMNI_CATCH_FW
OMNI_D5_FW(
"destroyed");
}
BitDepth r()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_r;
}
BitDepth g()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_g;
}
BitDepth b()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_b;
}
BitDepth a()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_a;
}
float alpha()
const
{
OMNI_SAFE_CLRALOCK_FW
return static_cast<
float>(
this->m_a) /
std::numeric_limits<BitDepth>::max();
}
float brightness()
const
{
OMNI_SAFE_CLRALOCK_FW
return omni::drawing::color<BitDepth, RgbType, BitSize>::brightness(
this->m_r,
this->m_g,
this->m_b);
}
float hue()
const
{
OMNI_SAFE_CLRALOCK_FW
return omni::drawing::color<BitDepth, RgbType, BitSize>::hue(
this->m_r,
this->m_g,
this->m_b);
}
float saturation()
const
{
OMNI_SAFE_CLRALOCK_FW
return omni::drawing::color<BitDepth, RgbType, BitSize>::saturation(
this->m_r,
this->m_g,
this->m_b);
}
uint32_t bit_size()
const
{
return BitSize;
}
bool calculate_alpha()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_calc_alpha;
}
BitDepth decrement_r()
{
OMNI_SAFE_CLRALOCK_FW
return --
this->m_r;
}
BitDepth decrement_g()
{
OMNI_SAFE_CLRALOCK_FW
return --
this->m_g;
}
BitDepth decrement_b()
{
OMNI_SAFE_CLRALOCK_FW
return --
this->m_b;
}
BitDepth decrement_a()
{
OMNI_SAFE_CLRALOCK_FW
return --
this->m_a;
}
BitDepth decrease_r(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_r -= val);
}
BitDepth decrease_g(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_g -= val);
}
BitDepth decrease_b(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_b -= val);
}
BitDepth decrease_a(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_a -= val);
}
BitDepth increment_r()
{
OMNI_SAFE_CLRALOCK_FW
return ++
this->m_r;
}
BitDepth increment_g()
{
OMNI_SAFE_CLRALOCK_FW
return ++
this->m_g;
}
BitDepth increment_b()
{
OMNI_SAFE_CLRALOCK_FW
return ++
this->m_b;
}
BitDepth increment_a()
{
OMNI_SAFE_CLRALOCK_FW
return ++
this->m_a;
}
BitDepth increase_r(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_r += val);
}
BitDepth increase_g(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_g += val);
}
BitDepth increase_b(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_b += val);
}
BitDepth increase_a(BitDepth val)
{
OMNI_SAFE_CLRALOCK_FW
return (
this->m_a += val);
}
bool empty()
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_r ==
0 &&
this->m_g ==
0 &&
this->m_b ==
0 &&
this->m_a ==
0;
}
bool equals(BitDepth r, BitDepth g, BitDepth b)
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_r == r &&
this->m_g == g &&
this->m_b == b;
}
bool equals(BitDepth r, BitDepth g, BitDepth b, BitDepth a)
const
{
OMNI_SAFE_CLRALOCK_FW
return this->m_r == r &&
this->m_g == g &&
this->m_b == b &&
this->m_a == a;
}
void set_alpha(
float alpha)
{
if (alpha <=
1.
00 && alpha >=
0.
00) {
OMNI_SAFE_CLRALOCK_FW
this->m_a =
static_cast<BitDepth>(
std::numeric_limits<BitDepth>::max() * alpha);
}
else {
OMNI_ERR_FW(
OMNI_ERR_RANGE_STR,
omni::exceptions::invalid_range())
}
}
void set_calculate_alpha(
bool calc)
{
OMNI_SAFE_CLRALOCK_FW
this->m_calc_alpha = calc;
}
void set_rgb(BitDepth r, BitDepth g, BitDepth b)
{
OMNI_SAFE_CLRALOCK_FW
this->m_r = r;
this->m_g = g;
this->m_b = b;
}
void set_rgb(RgbType rgb)
{
OMNI_SAFE_CLRALOCK_FW
this->m_r =
static_cast<BitDepth>(rgb >> (BitSize *
2));
this->m_g =
static_cast<BitDepth>((rgb >> BitSize) ^
(
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b =
static_cast<BitDepth>(rgb ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
}
void set_rgba(BitDepth r, BitDepth g, BitDepth b, BitDepth a)
{
OMNI_SAFE_CLRALOCK_FW
this->m_r = r;
this->m_g = g;
this->m_b = b;
this->m_a = a;
}
void set_rgba(RgbType rgba)
{
OMNI_SAFE_CLRALOCK_FW
this->m_r =
static_cast<BitDepth>(rgba >> (BitSize *
3));
this->m_g =
static_cast<BitDepth>((rgba >> (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b =
static_cast<BitDepth>((rgba >> BitSize) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
this->m_a =
static_cast<BitDepth>(rgba ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
3)));
}
void set_argb(RgbType argb)
{
OMNI_SAFE_CLRALOCK_FW
this->m_a =
static_cast<BitDepth>(argb >> (BitSize *
3));
this->m_r =
static_cast<BitDepth>((argb >> (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_a) << BitSize));
this->m_g =
static_cast<BitDepth>((argb >> BitSize) ^
(
static_cast<RgbType>(
this->m_r) << BitSize) ^
(
static_cast<RgbType>(
this->m_a) << (BitSize *
2)));
this->m_b =
static_cast<BitDepth>(argb ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_a) << (BitSize *
3)));
}
void swap(color<BitDepth, RgbType, BitSize>& o)
{
if (
this != &o) {
OMNI_SAFE_CLRALOCK_FW
OMNI_SAFE_CLROALOCK_FW(o)
std::swap(
this->m_r, o.m_r);
std::swap(
this->m_g, o.m_g);
std::swap(
this->m_b, o.m_b);
std::swap(
this->m_a, o.m_a);
}
}
RgbType to_rgb()
const
{
OMNI_SAFE_CLRALOCK_FW
return (
static_cast<RgbType>(
this->m_r) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
static_cast<RgbType>(
this->m_b);
}
RgbType to_rgba()
const
{
OMNI_SAFE_CLRALOCK_FW
return (
static_cast<RgbType>(
this->m_r) << (BitSize *
3)) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
static_cast<RgbType>(
this->m_a);
}
RgbType to_argb()
const
{
OMNI_SAFE_CLRALOCK_FW
return (
static_cast<RgbType>(
this->m_a) << (BitSize *
3)) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
static_cast<RgbType>(
this->m_b);
}
omni::string_t to_string_t()
const
{
omni::sstream_t s;
OMNI_SAFE_CLRLOCK_FW
s <<
std::hex <<
"{r:" <<
static_cast<uint64_t>(
this->m_r) <<
",g:" <<
static_cast<uint64_t>(
this->m_g) <<
",b:" <<
static_cast<uint64_t>(
this->m_b) <<
",a:" <<
this->alpha() <<
"}";
OMNI_SAFE_CLRUNLOCK_FW
return s.str();
}
std::string to_string()
const
{
std::stringstream s;
OMNI_SAFE_CLRLOCK_FW
s <<
std::hex <<
"{r:" <<
static_cast<uint64_t>(
this->m_r) <<
",g:" <<
static_cast<uint64_t>(
this->m_g) <<
",b:" <<
static_cast<uint64_t>(
this->m_b) <<
",a:" <<
this->alpha() <<
"}";
OMNI_SAFE_CLRUNLOCK_FW
return s.str();
}
std::wstring to_wstring()
const
{
std::wstringstream s;
OMNI_SAFE_CLRLOCK_FW
s <<
std::hex <<
"{r:" <<
static_cast<uint64_t>(
this->m_r) <<
",g:" <<
static_cast<uint64_t>(
this->m_g) <<
",b:" <<
static_cast<uint64_t>(
this->m_b) <<
",a:" <<
this->alpha() <<
"}";
OMNI_SAFE_CLRUNLOCK_FW
return s.str();
}
operator std::string()
const {
return this->to_string(); }
operator std::wstring()
const {
return this->to_wstring(); }
bool operator!=(
const color<BitDepth, RgbType, BitSize>& val)
const
{
return !(*
this == val);
}
color<BitDepth, RgbType, BitSize>&
operator=(
const color<BitDepth, RgbType, BitSize>& val)
{
if (
this != &val) {
OMNI_SAFE_CLRALOCK_FW
OMNI_SAFE_CLROALOCK_FW(val)
OMNI_ASSIGN_FW(val)
this->m_r = val.m_r;
this->m_g = val.m_g;
this->m_b = val.m_b;
this->m_a = val.m_a;
}
return *
this;
}
color<BitDepth, RgbType, BitSize>&
operator=(RgbType val)
{
this->set_rgb(val);
return *
this;
}
bool operator<(
const color<BitDepth, RgbType, BitSize>& val)
const
{
if (
this == &val) {
return false; }
if (
this->m_calc_alpha) {
return this->to_rgba() < val.to_rgba();
}
return this->to_rgb() < val.to_rgb();
}
bool operator<(RgbType val)
const
{
if (
this->m_calc_alpha) {
return (
this->to_rgba() < val);
}
return (
this->to_rgb() < val);
}
bool operator>(
const color<BitDepth, RgbType, BitSize>& val)
const
{
if (
this == &val) {
return false; }
if (
this->m_calc_alpha) {
return this->to_rgba() > val.to_rgba();
}
return this->to_rgb() > val.to_rgb();
}
bool operator>(RgbType val)
const
{
if (
this->m_calc_alpha) {
return (
this->to_rgba() > val);
}
return (
this->to_rgb() > val);
}
bool operator==(
const color<BitDepth, RgbType, BitSize>& val)
const
{
if (
this == &val) {
return true; }
OMNI_SAFE_CLRALOCK_FW
OMNI_SAFE_CLROALOCK_FW(val)
return (
this->m_r == val.m_r &&
this->m_g == val.m_g &&
this->m_b == val.m_b &&
(
this->m_calc_alpha ? (
this->m_a > val.m_a) :
true))
OMNI_EQUAL_FW(val);
}
bool operator==(RgbType val)
const
{
if (
this->m_calc_alpha) {
return (
this->to_rgba() == val);
}
return (
this->to_rgb() == val);
}
color<BitDepth, RgbType, BitSize>
operator+(
const color<BitDepth, RgbType, BitSize>& val)
{
#if defined(OMNI_SAFE_COLOR)
this->m_mtx.lock();
if (
this != &val) { val.m_mtx.lock(); }
color<BitDepth, RgbType, BitSize> ret(
(
this->m_r + val.m_r),
(
this->m_g + val.m_g),
(
this->m_b + val.m_b),
(
this->m_calc_alpha ? (
this->m_a + val.m_a) :
this->m_a),
this->m_calc_alpha
);
if (
this != &val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
return ret;
#else
return color<BitDepth, RgbType, BitSize>(
(
this->m_r + val.m_r),
(
this->m_g + val.m_g),
(
this->m_b + val.m_b),
(
this->m_calc_alpha ? (
this->m_a + val.m_a) :
this->m_a),
this->m_calc_alpha
);
#endif
}
color<BitDepth, RgbType, BitSize>
operator+(RgbType val)
{
if (
this->m_calc_alpha) {
return color<BitDepth, RgbType, BitSize>((
this->to_rgba() + val),
true);
}
return color<BitDepth, RgbType, BitSize>((
this->to_rgb() + val),
false);
}
color<BitDepth, RgbType, BitSize>
operator-(
const color<BitDepth, RgbType, BitSize>& val)
{
#if defined(OMNI_SAFE_COLOR)
this->m_mtx.lock();
if (
this != &val) { val.m_mtx.lock(); }
color<BitDepth, RgbType, BitSize> ret(
(
this->m_r - val.m_r),
(
this->m_g - val.m_g),
(
this->m_b - val.m_b),
(
this->m_calc_alpha ? (
this->m_a - val.m_a) :
this->m_a),
this->m_calc_alpha
);
if (
this != &val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
return ret;
#else
return color<BitDepth, RgbType, BitSize>(
(
this->m_r - val.m_r),
(
this->m_g - val.m_g),
(
this->m_b - val.m_b),
(
this->m_calc_alpha ? (
this->m_a - val.m_a) :
this->m_a),
this->m_calc_alpha
);
#endif
}
color<BitDepth, RgbType, BitSize>
operator-(RgbType val)
{
if (
this->m_calc_alpha) {
return color<BitDepth, RgbType, BitSize>((
this->to_rgba() - val),
true);
}
return color<BitDepth, RgbType, BitSize>((
this->to_rgb() - val),
false);
}
color<BitDepth, RgbType, BitSize>&
operator+=(
const color<BitDepth, RgbType, BitSize>& val)
{
#if defined(OMNI_SAFE_COLOR)
this->m_mtx.lock();
if (
this != &val) { val.m_mtx.lock(); }
this->m_r += val.m_r;
this->m_g += val.m_g;
this->m_b += val.m_b;
if (
this->m_calc_alpha) {
this->m_a += val.m_a; }
if (
this != & val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
#else
this->m_r += val.m_r;
this->m_g += val.m_g;
this->m_b += val.m_b;
if (
this->m_calc_alpha) {
this->m_a += val.m_a; }
#endif
return *
this;
}
color<BitDepth, RgbType, BitSize>&
operator+=(RgbType val)
{
OMNI_SAFE_CLRALOCK_FW
if (
this->m_calc_alpha) {
RgbType rgba = (
(
static_cast<RgbType>(
this->m_r) << (BitSize *
3)) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
(
this->m_a)
) + val;
this->m_r = (rgba >> (BitSize *
3));
this->m_g =
static_cast<BitDepth>((rgba >> (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b =
static_cast<BitDepth>((rgba >> BitSize) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
this->m_a =
static_cast<BitDepth>(rgba ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
3)));
}
else {
RgbType rgb = (
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
static_cast<RgbType>(
this->m_b)) + val;
this->m_r =
static_cast<BitDepth>(rgb >> (BitSize *
2));
this->m_g =
static_cast<BitDepth>((rgb >> BitSize) ^ (
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b =
static_cast<BitDepth>(rgb ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
}
return *
this;
}
color<BitDepth, RgbType, BitSize>&
operator-=(
const color<BitDepth, RgbType, BitSize>& val)
{
#if defined(OMNI_SAFE_COLOR)
this->m_mtx.lock();
if (
this != &val) { val.m_mtx.lock(); }
this->m_r -= val.m_r;
this->m_g -= val.m_g;
this->m_b -= val.m_b;
if (
this->m_calc_alpha) {
this->m_a -= val.m_a; }
if (
this != & val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
#else
this->m_r -= val.m_r;
this->m_g -= val.m_g;
this->m_b -= val.m_b;
if (
this->m_calc_alpha) {
this->m_a -= val.m_a; }
#endif
return *
this;
}
color<BitDepth, RgbType, BitSize>&
operator-=(RgbType val)
{
OMNI_SAFE_CLRALOCK_FW
if (
this->m_calc_alpha) {
RgbType rgba = ((
static_cast<RgbType>(
this->m_r) << (BitSize *
3)) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
static_cast<RgbType>(
this->m_a)) - val;
this->m_r = (rgba >> (BitSize *
3));
this->m_g = ((rgba >> (BitSize *
2)) ^ (
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b = ((rgba >> BitSize) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
this->m_a = (rgba ^
(
static_cast<RgbType>(
this->m_b) << BitSize) ^
(
static_cast<RgbType>(
this->m_g) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
3)));
}
else {
RgbType rgb = ((
static_cast<RgbType>(
this->m_r) << (BitSize *
2)) ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
static_cast<RgbType>(
this->m_b)) - val;
this->m_r = (rgb >> (BitSize *
2));
this->m_g = ((rgb >> BitSize) ^ (
static_cast<RgbType>(
this->m_r) << BitSize));
this->m_b = (rgb ^
(
static_cast<RgbType>(
this->m_g) << BitSize) ^
(
static_cast<RgbType>(
this->m_r) << (BitSize *
2)));
}
return *
this;
}
//OMNI_MEMBERS_FW(omni::drawing::color<BitDepth, RgbType, BitSize>) // disposing,name,type(),hash()
//OMNI_OSTREAM_FW(omni::drawing::color<BitDepth, RgbType, BitSize>)
// DEV_NOTE: compilers complain about macro-function invocation with this class for the extras,
// so we're just going to implement them directly below to avoid compiler confusion elsewhere.
#if defined(OMNI_TYPE_INFO)
uint64_t type()
const {
return omni::type_id<
omni::drawing::color<BitDepth, RgbType, BitSize> >(); }
uint64_t hash()
const {
return reinterpret_cast<uint64_t>(
this); }
#endif
#if defined(OMNI_DISPOSE_EVENT)
// DEV_NOTE: we only need to define the event here, as the rest of the macros work as defined
omni::event1<
void,
const omni::drawing::color<BitDepth, RgbType, BitSize>& > disposing;
#endif
#if defined(OMNI_OBJECT_NAME)
omni::string_t name;
#endif
friend std::ostream&
operator<<(
std::ostream& s,
const omni::drawing::color<BitDepth, RgbType, BitSize>& c)
{ s << c.to_string();
return s; }
friend std::wostream&
operator<<(
std::wostream& s,
const omni::drawing::color<BitDepth, RgbType, BitSize>& c)
{ s << c.to_wstring();
return s; }
private:
BitDepth m_r;
BitDepth m_g;
BitDepth m_b;
BitDepth m_a;
volatile bool m_calc_alpha;
#if defined(OMNI_SAFE_COLOR)
mutable omni::sync::basic_lock m_mtx;
#endif
color(RgbType val,
bool is_rgba,
bool calc) :
OMNI_CTOR_FW(
omni::drawing::color<BitDepth>)
m_r(
0), m_g(
0), m_b(
0), m_a(
std::numeric_limits<BitDepth>::max()), m_calc_alpha(calc)
OMNI_SAFE_CLRDMTX_FW
{
if (is_rgba) {
this->set_rgba(val);
}
else {
this->set_argb(val);
}
}
};
typedef omni::drawing::color<uint8_t, uint32_t> color_t;
typedef omni::drawing::color<uint16_t, uint64_t> color64_t;
}
}
namespace std {
template <
typename BitDepth,
typename RgbType, uint8_t BitSize >
inline void swap(
omni::drawing::color<BitDepth, RgbType, BitSize>& o1,
omni::drawing::color<BitDepth, RgbType, BitSize>& o2)
{
o1.swap(o2);
}
}
#endif // OMNI_COLOR_HPP