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/*
* Copyright (c), Zeriph Enterprises
* All rights reserved.
*
* Contributor(s):
* Zechariah Perez, omni (at) zeriph (dot) com
*
* THIS SOFTWARE IS PROVIDED BY ZERIPH AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ZERIPH AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(OMNI_3D_POINT_HPP)
#define OMNI_3D_POINT_HPP 1
#include <omni/defs/global.hpp>
#include <omni/defs/class_macros.hpp>
#include <omni/geometry/size.hpp>
#if defined(OMNI_SAFE_POINT3D)
#include <omni/sync/basic_lock.hpp>
#define OMNI_SAFE_P3DMTX_FW ,m_mtx()
#define OMNI_SAFE_P3LOCK_FW this->m_mtx.lock();
#define OMNI_SAFE_P3UNLOCK_FW this->m_mtx.unlock();
#define OMNI_SAFE_P3ALOCK_FW omni::sync::scoped_basic_lock uuid12345(&this->m_mtx);
#define OMNI_SAFE_P3OALOCK_FW(o) omni::sync::scoped_basic_lock uuid54321(&o.m_mtx);
#else
#define OMNI_SAFE_P3DMTX_FW
#define OMNI_SAFE_P3LOCK_FW
#define OMNI_SAFE_P3UNLOCK_FW
#define OMNI_SAFE_P3ALOCK_FW
#define OMNI_SAFE_P3OALOCK_FW(o)
#endif
namespace omni {
namespace geometry {
template < typename T >
class point3d
{
public:
point3d() :
OMNI_CTOR_FW(omni::geometry::point3d<T>)
m_x(0), m_y(0), m_z(0)
OMNI_SAFE_P3DMTX_FW
{ }
point3d(const omni::geometry::point3d<T>& cp) :
OMNI_CPCTOR_FW(cp)
m_x(cp.m_x), m_y(cp.m_y), m_z(cp.m_z)
OMNI_SAFE_P3DMTX_FW
{ }
point3d(const omni::math::dimensional<T, 3>& cp) :
OMNI_CTOR_FW(omni::geometry::point3d<T>)
m_x(cp[0]), m_y(cp[1]), m_z(cp[2])
OMNI_SAFE_P3DMTX_FW
{ }
point3d(T x, T y, T z) :
OMNI_CTOR_FW(omni::geometry::point3d<T>)
m_x(x), m_y(y), m_z(z)
OMNI_SAFE_P3DMTX_FW
{ }
~point3d()
{
OMNI_TRY_FW
OMNI_DTOR_FW
OMNI_CATCH_FW
OMNI_D5_FW("destroyed");
}
T x() const
{
OMNI_SAFE_P3ALOCK_FW
return this->m_x;
}
T y() const
{
OMNI_SAFE_P3ALOCK_FW
return this->m_y;
}
T z() const
{
OMNI_SAFE_P3ALOCK_FW
return this->m_z;
}
bool empty() const
{
OMNI_SAFE_P3ALOCK_FW
return this->m_x == 0 && this->m_y == 0 && this->m_z == 0;
}
bool equals(T x, T y, T z) const
{
OMNI_SAFE_P3ALOCK_FW
return
omni::math::are_equal<T>(this->m_x, x) &&
omni::math::are_equal<T>(this->m_y, y) &&
omni::math::are_equal<T>(this->m_z, z);
}
void set_coordinates(T x, T y, T z)
{
OMNI_SAFE_P3ALOCK_FW
this->m_x = x;
this->m_y = y;
this->m_z = z;
}
void set_coordinates(const omni::math::dimensional<T, 3>& point)
{
this->set_coordinates(point[0], point[1], point[2]);
}
T decrement_x()
{
OMNI_SAFE_P3ALOCK_FW
return --this->m_x;
}
T decrement_y()
{
OMNI_SAFE_P3ALOCK_FW
return --this->m_y;
}
T decrement_z()
{
OMNI_SAFE_P3ALOCK_FW
return --this->m_z;
}
T decrease_x(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_x -= val);
}
T decrease_y(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_y -= val);
}
T decrease_z(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_z -= val);
}
T increment_x()
{
OMNI_SAFE_P3ALOCK_FW
return ++this->m_x;
}
T increment_y()
{
OMNI_SAFE_P3ALOCK_FW
return ++this->m_y;
}
T increment_z()
{
OMNI_SAFE_P3ALOCK_FW
return ++this->m_z;
}
T increase_x(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_x += val);
}
T increase_y(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_y += val);
}
T increase_z(T val)
{
OMNI_SAFE_P3ALOCK_FW
return (this->m_z += val);
}
void swap(point3d<T>& o)
{
if (this != &o) {
OMNI_SAFE_P3ALOCK_FW
OMNI_SAFE_P3OALOCK_FW(o)
std::swap(this->m_x, o.m_x);
std::swap(this->m_y, o.m_y);
std::swap(this->m_z, o.m_z);
}
}
omni::string_t to_string_t() const
{
omni::sstream_t s;
OMNI_SAFE_P3LOCK_FW
s << "{" << this->m_x << "," << this->m_y << "," << this->m_z << "}";
OMNI_SAFE_P3UNLOCK_FW
return s.str();
}
std::string to_string() const
{
std::stringstream s;
OMNI_SAFE_P3LOCK_FW
s << "{" << this->m_x << "," << this->m_y << "," << this->m_z << "}";
OMNI_SAFE_P3UNLOCK_FW
return s.str();
}
std::wstring to_wstring() const
{
std::wstringstream s;
OMNI_SAFE_P3LOCK_FW
s << "{" << this->m_x << "," << this->m_y << "," << this->m_z << "}";
OMNI_SAFE_P3UNLOCK_FW
return s.str();
}
operator std::string() const { return this->to_string(); }
operator std::wstring() const { return this->to_wstring(); }
bool operator!=(const point3d< T >& val) const
{
return !(*this == val);
}
point3d<T>& operator=(const point3d<T>& val)
{
if (this != &val) {
OMNI_SAFE_P3ALOCK_FW
OMNI_SAFE_P3OALOCK_FW(val)
OMNI_ASSIGN_FW(val)
this->m_x = val.m_x;
this->m_y = val.m_y;
this->m_z = val.m_z;
}
return *this;
}
bool operator<(const point3d<T>& val) const
{
if (this == &val) { return false; }
OMNI_SAFE_P3ALOCK_FW
OMNI_SAFE_P3OALOCK_FW(val)
return this->m_x < val.m_x &&
this->m_y < val.m_y &&
this->m_z < val.m_z;
}
bool operator>(const point3d<T>& val) const
{
if (this == &val) { return false; }
OMNI_SAFE_P3ALOCK_FW
OMNI_SAFE_P3OALOCK_FW(val)
return this->m_x > val.m_x &&
this->m_y > val.m_y &&
this->m_z > val.m_z;
}
bool operator==(const point3d< T >& val) const
{
if (this == &val) { return true; }
OMNI_SAFE_P3ALOCK_FW
OMNI_SAFE_P3OALOCK_FW(val)
return (
omni::math::are_equal<T>(this->m_x, val.m_x) &&
omni::math::are_equal<T>(this->m_y, val.m_y) &&
omni::math::are_equal<T>(this->m_z, val.m_z))
OMNI_EQUAL_FW(val);
}
point3d<T> operator+(const point3d<T>& val)
{
#if defined(OMNI_SAFE_POINT3D)
this->m_mtx.lock();
if (this != &val) { val.m_mtx.lock(); }
point3d<T> ret((this->m_x + val.m_x),
(this->m_y + val.m_y),
(this->m_z + val.m_z));
if (this != &val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
return ret;
#else
return point3d<T>((this->m_x + val.m_x),
(this->m_y + val.m_y),
(this->m_z + val.m_z));
#endif
}
point3d<T> operator-(const point3d<T>& val)
{
#if defined(OMNI_SAFE_POINT3D)
this->m_mtx.lock();
if (this != &val) { val.m_mtx.lock(); }
point3d<T> ret((this->m_x - val.m_x),
(this->m_y - val.m_y),
(this->m_z - val.m_z));
if (this != &val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
return ret;
#else
return point3d<T>((this->m_x - val.m_x),
(this->m_y - val.m_y),
(this->m_z - val.m_z));
#endif
}
point3d<T>& operator+=(const point3d<T>& val)
{
#if defined(OMNI_SAFE_POINT3D)
this->m_mtx.lock();
if (this != &val) { val.m_mtx.lock(); }
this->m_x += val.m_x;
this->m_y += val.m_y;
this->m_z += val.m_z;
if (this != & val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
#else
this->m_x += val.m_x;
this->m_y += val.m_y;
this->m_z += val.m_z;
#endif
return *this;
}
point3d<T>& operator-=(const point3d<T>& val)
{
#if defined(OMNI_SAFE_POINT3D)
this->m_mtx.lock();
if (this != &val) { val.m_mtx.lock(); }
this->m_x -= val.m_x;
this->m_y -= val.m_y;
this->m_z -= val.m_z;
if (this != & val) { val.m_mtx.unlock(); }
this->m_mtx.unlock();
#else
this->m_x -= val.m_x;
this->m_y -= val.m_y;
this->m_z -= val.m_z;
#endif
return *this;
}
OMNI_MEMBERS_FW(omni::geometry::point3d<T>) // disposing,name,type(),hash()
OMNI_OSTREAM_FW(omni::geometry::point3d<T>)
private:
T m_x;
T m_y;
T m_z;
#if defined(OMNI_SAFE_POINT3D)
mutable omni::sync::basic_lock m_mtx;
#endif
};
typedef omni::geometry::point3d<int32_t> point_3d_t;
typedef omni::geometry::point3d<int64_t> point64_3d_t;
typedef omni::geometry::point3d<float> pointF_3d_t;
template < typename T >
class point3d_raw
{
public:
point3d_raw() :
OMNI_CTOR_FW(omni::geometry::point3d_raw<T>)
x(0), y(0), z(0)
{ }
point3d_raw(const omni::geometry::point3d_raw<T>& cp) :
OMNI_CPCTOR_FW(cp)
x(cp.x), y(cp.y), z(cp.z)
{ }
point3d_raw(const omni::math::dimensional<T, 3>& cp) :
OMNI_CTOR_FW(omni::geometry::point3d_raw<T>)
x(cp[0]), y(cp[1]), z(cp[2])
{ }
point3d_raw(T _x, T _y, T _z) :
OMNI_CTOR_FW(omni::geometry::point3d_raw<T>)
x(_x), y(_y), z(_z)
{ }
~point3d_raw()
{
OMNI_TRY_FW
OMNI_DTOR_FW
OMNI_CATCH_FW
OMNI_D5_FW("destroyed");
}
bool empty() const
{
return this->x == 0 && this->y == 0 && this->z == 0;
}
bool equals(T _x, T _y, T _z) const
{
return
omni::math::are_equal<T>(this->x, _x) &&
omni::math::are_equal<T>(this->y, _y) &&
omni::math::are_equal<T>(this->z, _z);
}
void set(T _x, T _y, T _z)
{
this->x = _x;
this->y = _y;
this->z = _z;
}
void swap(point3d_raw<T>& o)
{
if (this != &o) {
std::swap(this->x, o.x);
std::swap(this->y, o.y);
std::swap(this->z, o.z);
}
}
omni::string_t to_string_t() const
{
omni::sstream_t s;
s << "{" << this->x << "," << this->y << "," << this->z << "}";
return s.str();
}
std::string to_string() const
{
std::stringstream s;
s << "{" << this->x << "," << this->y << "," << this->z << "}";
return s.str();
}
std::wstring to_wstring() const
{
std::wstringstream s;
s << "{" << this->x << "," << this->y << "," << this->z << "}";
return s.str();
}
operator std::string() const { return this->to_string(); }
operator std::wstring() const { return this->to_wstring(); }
bool operator!=(const point3d_raw<T>& val) const
{
return !(*this == val);
}
point3d_raw<T>& operator=(const point3d_raw<T>& val)
{
if (this != &val) {
OMNI_ASSIGN_FW(val)
this->x = val.x;
this->y = val.y;
this->z = val.z;
}
return *this;
}
bool operator<(const point3d_raw<T>& val) const
{
return this->x < val.x &&
this->y < val.y &&
this->z < val.z;
}
bool operator>(const point3d_raw<T>& val) const
{
return this->x > val.x &&
this->y > val.y &&
this->z > val.z;
}
bool operator==(const point3d_raw<T>& val) const
{
if (this == &val) { return true; }
return (
omni::math::are_equal<T>(this->x, val.x) &&
omni::math::are_equal<T>(this->y, val.y) &&
omni::math::are_equal<T>(this->z, val.z))
OMNI_EQUAL_FW(val);
}
point3d_raw<T> operator+(const point3d_raw<T>& val)
{
return point3d_raw<T>((this->x + val.x),
(this->y + val.y),
(this->z + val.z));
}
point3d_raw<T> operator-(const point3d_raw<T>& val)
{
return point3d_raw<T>((this->x - val.x),
(this->y - val.y),
(this->z - val.z));
}
point3d_raw<T>& operator+=(const point3d_raw<T>& val)
{
this->x += val.x;
this->y += val.y;
this->z += val.z;
return *this;
}
point3d_raw<T>& operator-=(const point3d_raw<T>& val)
{
this->x -= val.x;
this->y -= val.y;
this->z -= val.z;
return *this;
}
OMNI_MEMBERS_FW(omni::geometry::point3d_raw<T>) // disposing,name,type(),hash()
OMNI_OSTREAM_FW(omni::geometry::point3d_raw<T>)
T x;
T y;
T z;
};
typedef omni::geometry::point3d_raw<int32_t> raw_point_3d_t;
typedef omni::geometry::point3d_raw<int64_t> raw_point64_3d_t;
typedef omni::geometry::point3d_raw<float> raw_pointF_3d_t;
}
}
namespace std {
template < typename T >
inline void swap(omni::geometry::point3d<T>& o1, omni::geometry::point3d<T>& o2)
{
o1.swap(o2);
}
template < typename T >
inline void swap(omni::geometry::point3d_raw<T>& o1, omni::geometry::point3d_raw<T>& o2)
{
o1.swap(o2);
}
}
#endif // OMNI_3D_POINT_HPP